7:15PM - 10:15 PM
11:14 PM -
Drill 3 - Render from KyleHarrison and Vimeo.
Rendered it out for fun. Enjoy.
Right Click > Save As here for the hgih quality 720x480 version (1.5MB)
Below this line are WIP shots.
=-=-
10:39PM -
Ive decided i want to render this puppy out so im going to spend tonight doing such a marvelous feat. No fancy rendering just some good ol' motion blur! Ill post that in the next edit.
10:15 PM -
Drill 3 - Completed from KyleHarrison and Vimeo.
Well ive run out of time. I certainly hope this is satisfactory enough to warrant a pass. Personally there are a few things i know i should have done, but didn;t. If it were an assignment to be worked on throughout the week i probably would have done everything i wanted to do. But alas, 6 hours is all i get.
9:45 PM -
30 min left from KyleHarrison and Vimeo.
with only 30 minutes left i guess im pretty satisfied with what i have so far, cleanup is taking way to long, theres probably something wrong in my workflow methods or something as where i am right now should have been where i should have been at the 4 hour mark (minuts the tech problems)
9:30 PM -
5 h 15min mark from KyleHarrison and Vimeo.
Changed the ending quite a bit, threw in a dirt slide type move, accented the "spit" and cleaned up alot of the keys and made sure some overlapping secondary action was going on. However, in order to get this captur ei spent a good 20 minutes wrestling with the quicktime codecs as they started failing half way through capturing all of a sudden
8:15 PM -
BLAH! Vimeo screwed up the encoding
Ugh, sitting at the 4 hour mark now. Not alot has changed because i just wrestled with the neck bone freaking out and i did something NOONE should do: Not save since starting.
I will be constantly saving again >_> That was terrible
7:30 PM -
3:15 mark from KyleHarrison and Vimeo.
15 minutes into it. This is basiaclly the the keys with spline interpolation on with very minimal cleanup.
im not done obviously, but i thought itd be cool to v-document my progression.
7:15 PM - Commencing... now
7:10 PM - Deciding to try something a little bit different for animation posting. Ive noticed i do alot of capturing to test my timing in actual time SO ive decided to video log my progression using steps along the way.
7:00 PM - This is more of a memo to Graeme Morris, i finally got some time to do this thing so here goes, my clock for the next three hours begins at exactly 7:15. Ill inform in the blog of any fluctuations.
These notes will eventually be deleted and merged into the final post.
Drill 3 - Render from KyleHarrison and Vimeo.
Rendered it out for fun. Enjoy.
Right Click > Save As here for the hgih quality 720x480 version (1.5MB)
Below this line are WIP shots.
=-=-
10:39PM -
Ive decided i want to render this puppy out so im going to spend tonight doing such a marvelous feat. No fancy rendering just some good ol' motion blur! Ill post that in the next edit.
10:15 PM -
Drill 3 - Completed from KyleHarrison and Vimeo.
Well ive run out of time. I certainly hope this is satisfactory enough to warrant a pass. Personally there are a few things i know i should have done, but didn;t. If it were an assignment to be worked on throughout the week i probably would have done everything i wanted to do. But alas, 6 hours is all i get.
9:45 PM -
30 min left from KyleHarrison and Vimeo.
with only 30 minutes left i guess im pretty satisfied with what i have so far, cleanup is taking way to long, theres probably something wrong in my workflow methods or something as where i am right now should have been where i should have been at the 4 hour mark (minuts the tech problems)
9:30 PM -
5 h 15min mark from KyleHarrison and Vimeo.
Changed the ending quite a bit, threw in a dirt slide type move, accented the "spit" and cleaned up alot of the keys and made sure some overlapping secondary action was going on. However, in order to get this captur ei spent a good 20 minutes wrestling with the quicktime codecs as they started failing half way through capturing all of a sudden
8:15 PM -
BLAH! Vimeo screwed up the encoding
Ugh, sitting at the 4 hour mark now. Not alot has changed because i just wrestled with the neck bone freaking out and i did something NOONE should do: Not save since starting.
I will be constantly saving again >_> That was terrible
7:30 PM -
3:15 mark from KyleHarrison and Vimeo.
15 minutes into it. This is basiaclly the the keys with spline interpolation on with very minimal cleanup.
im not done obviously, but i thought itd be cool to v-document my progression.
7:15 PM - Commencing... now
7:10 PM - Deciding to try something a little bit different for animation posting. Ive noticed i do alot of capturing to test my timing in actual time SO ive decided to video log my progression using steps along the way.
7:00 PM - This is more of a memo to Graeme Morris, i finally got some time to do this thing so here goes, my clock for the next three hours begins at exactly 7:15. Ill inform in the blog of any fluctuations.
These notes will eventually be deleted and merged into the final post.
Labels: 3D Animation

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